A* search
Applies to: general, robotics
A* is graph search that orders nodes by cost-so-far plus a heuristic estimate to the goal.
f(n) = g(n) + h(n)
See also: graph, priority-queue, dijkstra
Applies to: general, robotics
A* is graph search that orders nodes by cost-so-far plus a heuristic estimate to the goal.
f(n) = g(n) + h(n)
See also: graph, priority-queue, dijkstra