Kinematics
Applies to: robotics, general
Kinematics describes motion geometry without modeling forces, such as converting wheel speeds into robot velocity.
v = (v_left + v_right) / 2.0;
See also: odometry, coordinate-frame
Applies to: robotics, general
Kinematics describes motion geometry without modeling forces, such as converting wheel speeds into robot velocity.
v = (v_left + v_right) / 2.0;
See also: odometry, coordinate-frame